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EA College Football 25 Early Access Feeling - Top Modes, Features And More EA College Football 25 Early Access Feeling - Top Modes, Features And More

EA College Football 25 Early Access Feeling - Top Modes, Features And More

Jul 17, 2024 Source: UTNICE More News

EA Sports College Football 25 has aroused some vitality in the current game market, but it has also encountered some challenges. Besides the change in console horsepower, other chief names, images and likeness have changed to a certain extent (NIL).

Let’s read the article below to learn more about the changes in CFB 25, get started with the upcoming game faster, and let us accumulate College Football 25 Coins one step ahead.

EA College Football 25 Early Access Feeling - Top Modes, Features And More

CFB 25 mainly tends to find faster quicker tempo and skill gaps, so it cannot be simply summarized as an arcade game. The speed of CFB 25 is not slower than the professional, simulation-based counterpart Madden. Explosive offense has appeared in the early stage, and what is more important is the grasp of timing.

Overall, this game is an excellent game. It still has some features of Madden, including different types of passes, runs, formations, audibles, hot routes, etc. But overall, it has more gameplay than Madden and has greater potential.

Gameplay

This game has made innovations in balance. The emergence of switch stick function can help us switch defensive formations faster, which can make up for our lack of speed. You may be uncomfortable at first, but after a while, this will be a piece of cake for you.

Most players may worry about how to handle options, but this is also the attraction of this game. Because of different pitch speeds and pulls, quarterbacks will play different roles on digital gridiron.

In CFB 25, superstar abilities or x-factors are simply summarized as player abilities. In this game, there are 80 and they are divided into four tiers, from bronze to platinum. Take a simple example and you will understand. A quarterback with platinum can do a lot of diagnostics before snap, but a quarterback with bronze can’t.

Another thing we can see is how the developers are handling the relationship between arcade and simulation in fatigue systems. In fact, the developers have handled it quite well, and “Wear and Tear” mechanic has very realistic fatigue gauges.

CFB 25 offers a simpler, almost arcadeish type of passing meters, but it is much better than Madden’s aerial attack. Ratings are more important in CFB 25, and we need to pay more attention to velocity of throws into tight windows, but players will have more options to accurately type of throws.

In addition, CFB 25 has opened up many routes that were not previously available or many popular routes. Players need to choose their way on field stem through analog sticks or on the directional pad. It may be a small change, but it meets the expectations of football fans.

Special teams also have some changes, although players have mixed reactions to this change. New kicking meter not only tasks players with proper timing accuracy and power, but also requires us to be faster. This means that longer kicks will become more difficult.

Although I think this game is not perfect yet, it cannot be denied that this is a good game. I think the switch stick or other elements need to be modified again to adapt to the players. And it also provides something that is missing in the sports world.

Actual Game Demonstration

EA College Football 25 Actual Game Demonstration

CFB 25 likes to use the phrase “Every school is someone’s favorite school”, but it is undeniable that it really does this.

Playing this game is like a visual feast. The players look very realistic, their attire looks reflective, and even the stadiums look very impressive. CFB 25 has amplified a football experience to such an astonishing degree.

The details are also very good. We can see at least 150 stadiums and thousands of spectators, not only the famous stadiums such as Penn State’s White Out, but also the lesser-known stadiums such as Cincinnati’s red and black striped efforts.

There are also some dynamic details that are very well done, such as the audience wearing attire suitable for weather changes, and the number of spectators varies according to factors such as scale of the event. One problem is that the crowd is not motion-blurred in the background, and there are no close-ups of fans, which are minor issues.

This dreaded screen shake is back, so player’s route on the screen may disappear, and the sound may be misinterpreted. Shake could affect pre-snap duties.

This UI of this game is also very well done. But we should pay attention to pre-snap screen, which displays a lot of information. Such as wear and tear and even green-red matchup highlights.

Dynasty, Road to Glory and More

Dynasty is back, and I think it’s better than ever, with up to 32 players online at once. A head coach or coordinator’s job is to balance and fill out skill trees to recruit players.

CFB 25 has made some adjustments to recruiting, and we can easily see that it prohibits spreading points far away to ensure that we can see every prospect enter the game level.

And with the current time and resource constraints, we can only make trade-offs when recruiting players. If you always recruit blue-chip prospects, it will only lead to poor results.

It’s actually quite nice to see how a game has adapted to the development of the times. Players can directly message recruits, or contact their families to increase their interest. If you don’t give recruits what they want, such as immediate contention, then there will be no chance.

There is also an additional problem - transfer portal. To achieve individual player goals, it cannot be a gimmick without actual action. This may cause some program members to transfer, which is not a lucky thing.

Of course, Road to Glory is back. Players can choose from original positions, including QB, WR, RB, MLB, or CB. This mode is very interesting, and we need to be careful about the balance while pursuing NIL. So as not to spend too much non-football time and cause poor on-field performance.

There is also an export feature: players can create their own superstars and transfer them to Madden NFL 25 to continue their duties.

It is undeniable that CFB 25 does bring a lot of innovation, but there are also certain flaws. This gameplay of recruiting and building a program is already very good in games. From a presentation standpoint, this game can be regarded as a superior work. For game market, it’s probably got crown of 2024’s top sports game locked down.

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