NEWS DETAIL
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You’d be surprised at how much of an impact camera and visual settings can have on your gameplay in EA FC 24. I’m going to show you the best settings you can use. These are my personal settings, so you don’t have to be exactly the same as mine. Hope you enjoy!
If you weren’t already aware of changing your camera and visual settings, you’ll need to go into game settings. We’re going to leave gameplay settings, and press R1 or RB on Xbox to get to the camera settings.
Best Camera Setting
I’ve been using Co-op for a long time and I think it is by far the best camera setting. It gives you a wide view of the pitch, and it doesn’t move too much. I find some of the other camera settings sort of follow the player or follow the ball. I like the camera to be as stable as possible, and Co-op really gives you that.
When you change Custom Camera Settings to Custom, you get the option to change the Height and Zoom of the camera. You could leave it as Default, but I prefer to have control of that myself. My personal preference is Height 17 and Zoom 3. You can see both touchlines on the left and the right. You can basically see everything that need to see. I really like it when it’s all the way on the right-hand side. You can’t see the near side completely, but it’s good enough. The camera is not moving too much, just following the players and the ball.
Far Side Focus I have set to 0 because I don’t want the camera zooming in on the far side. I still want to see as much of the near side as possible. Ball Tracking Speed I’ve got set to 0. I believe that means there’s no delay in the camera following the ball. Penalty Area Zoom we’ve got set to 0 because we don’t want the camera angle changing when we get close to the goal. We want it as fixed as possible. We need to turn off Power Shot Zoom because it's frustrating when the camera zooms in during a power shot.
Don't forget to bring some EA FC 24 Coins, they will be of great help during the gameplay.
Best Visual Setting
HUD: We’ve got Indicator, which basically means you’re not going to have the player’s name, stamina, and shot power in the bottom right and left corners. Instead, all the information is going to appear above the player’s head. The only downside of this is you can’t see the player’s stamina.
Player Indicator: we’ve got set to Player Name, that means above the player’s head, the player’s name is going to appear.
Playstyles+ Overhead Indicators: We’ve got set to On because I really like seeing that gold little icon appear, for example, when you do a finesse shot.
Evolutions Overhead Indicator: I’ve set to Off because I don‘t like the little green icon above their head the whole game a bit.
Next player Switch Indicator: Set this On. That means the player that you’re going to switch to when you press L1 or LB, they’ll have a little faded arrow above their head.
Score Clock Drop Down: We’ve got set to Off because those little graphics that appear under the score.
Radar: We’ve got set to 2D because it’s really important to use it to see where the opponents are and where your players are.
User & Opponents Radar Color: I have my players set to White so they stand out a bit more and the opponents set to Red because I guess that’s the natural color for enemies. It sort of reminds me of when people take shots on Call of Duty when you see the red dots on the map.
Scrolling Lineups: We’ve turned Off because when that comes up at the bottom of the screen, sometimes it blocks the gameplay.
Connection Monitoring: I’ve got it set to Connection Indicators Only because when there’s lag or the servers are messing up, you get those little icons at the top of the screen.
Input Overlay: We’ve got set to On: Input Only, so that actually gets your controller on the screen in the top right-hand side.
Promotion Insight Overlays: We’ve got set to Off. That’s all those graphics that come up on the pitch that’s pointless to me.
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